Path: chuka.playstation.co.uk!trsoft.demon.co.uk!ARoss From: Anthony Ross Newsgroups: scee.yaroze.freetalk.english,scee.yaroze.mydemos Subject: Re: URGENT! OPM Games Date: Wed, 28 Jul 1999 17:55:17 +0100 Organization: I Lines: 23 Message-ID: References: <7n7n4f$6tn6@chuka.playstation.co.uk> <7nn7nc$oub13@chuka.playstation.co.uk> NNTP-Posting-Host: trsoft.demon.co.uk Mime-Version: 1.0 X-Newsreader: Turnpike (32) Version 4.01 Xref: chuka.playstation.co.uk scee.yaroze.freetalk.english:4407 scee.yaroze.mydemos:481 In article <7nn7nc$oub13@chuka.playstation.co.uk>, Rad writes >I think you're problem with the yaroze is you expected too much from it and >you expected to much to be done for you. Everything you need is out there, >you just need to look for it, and most of it is right under your nose. > I expected a reasonably well integrated environment which would allow someone of a HOBBYIST standard to get stuff done quickly. I expected that SONY would see where extra cash would help and then spend it. I am only glad that I paid the much cheaper price for it. Yes I probably did expect too much. I've done all this roll-your-own tools stuff before but writing tools gets in the way of writing game code (turning a 2 month project into a project with so many stops and starts that you just lose interest). Damn TV for ruining my attention span..;) I'll just resurrect my old tools and re-hash them to do something new. ------------------------------------ Anthony Ross