Path: chuka.playstation.co.uk!news From: "Chuck" Newsgroups: scee.yaroze.mydemos Subject: Re: Query regarding Technical requirements Date: Mon, 2 Aug 1999 10:22:26 +1200 Organization: PlayStation Net Yaroze (SCEE) Lines: 18 Message-ID: <7o2hbf$qsv7@chuka.playstation.co.uk> References: <7nj3f0$i4m30@chuka.playstation.co.uk> <7nrlfd$oub31@chuka.playstation.co.uk> <7ns1n2$oub32@chuka.playstation.co.uk> NNTP-Posting-Host: host116-sub60.symantec.com X-Newsreader: Microsoft Outlook Express 4.72.3110.5 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Rikki Prince wrote in message <7ns1n2$oub32@chuka.playstation.co.uk>... >I think he wanted to know whether you can leave it in an endless loop, so >the only way to get out is to reset the PSX (a bit like AK SCT on this >month's OPM). How do most people exit their games? Do you just have a >condition in the main loop, where if some variable is set to 1, you keep >looping, and the if "Start + Select" are pressed or if the exit option on >the main menu is chosen, the variable is set to 0, or do you do it some >other way? Yeh, I was wondering if we had to run a executable again on exit, or are we expected not to use as much memory as we can get at so we don't trash anything? ..Chuck..