Path: chuka.playstation.co.uk!news From: Markku Kaurila Newsgroups: scee.yaroze.problems.mac Subject: Re: Sprite transparency Date: Fri, 30 Apr 1999 08:38:01 +0300 Organization: Nokia Lines: 36 Message-ID: <372941B9.194DFA55@nokia.com> References: <37146C14.9BD3DB71@nokia.com> <1dq9zpw.1pq4e2y10zzlhcN@a1-88-138.a1.nl> NNTP-Posting-Host: kilo-dhcp202.trs.ntc.nokia.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.06 [en] (WinNT; I) DEnnis Brinkhuis wrote: > Markku Kaurila wrote: > > > Hi, > > > > I am a new SCEE Net Yaroze member. I got a Photoshop tim conversions > > plug-in and think it is a great tool. > > I could not get it to work properly.. probably my fault.. > > > Perhaps you could help me a little: how can I get transparency to my > > sprites > > when using Photoshop tim conversion plug-in? > > Sorry, I can't code so no cleu.. I don't think so to be precice. You > could split your image in 2 layers. Make two seperate tim-files. Put > thjem in 2 layers over each other and make one transparent. > > Good luck, > > DEnnis.. I still cannot figure out how to make my sprites transparent? If I for ex. have an object with the shape of a bone, how to make the background of the bone sprite transparent so that when I display the bone sprite against a background picture, I don't have a square image with black areas around the bone but just the pure bone image against the background. Markku Kaurila