Path: chuka.playstation.co.uk!news From: Markku Kaurila Newsgroups: scee.yaroze.problems.mac Subject: Added music via a seq file - no drums? Date: Wed, 15 Sep 1999 16:14:55 +0300 Organization: Nokia Lines: 13 Message-ID: <37DF9BCF.195FEF68@nokia.com> NNTP-Posting-Host: nas-dhcp-88-197.trs.ntc.nokia.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.06 [en] (WinNT; I) Hi, I tried to add music to my game. I converted a smf file to a seq file with smf2seq utility application. When this seq file was playing in my game the drums were missing??!! I checked with a sequencer program that the dums were assigned to channel 10 as they should. Has anyone experienced anything similar? What am I doing wrong? The music sounds a little muddy also compared to when I play it through a Roland Sound Canvas. Regards, Markku Kaurila