Path: chuka.playstation.co.uk!debri From: debri@dds.nl (DEnnis Brinkhuis) Newsgroups: scee.yaroze.problems.mac Subject: Re: Added music via a seq file - no drums? Date: Wed, 15 Sep 1999 21:49:16 +0200 Organization: DEbri Lines: 22 Message-ID: <1dy6xql.14y716gqj3vggN@a1-88-130.a1.nl> References: <37DF9BCF.195FEF68@nokia.com> NNTP-Posting-Host: a1-88-130.a1.nl X-Newsreader: MacSOUP 2.3 Markku Kaurila wrote: > Hi, > > I tried to add music to my game. I converted a smf file to a seq file > with smf2seq utility application. When this seq file was playing in my > game the drums were missing??!! I checked with a sequencer program that > the dums were assigned to channel 10 as they should. Has anyone > experienced anything similar? What am I doing wrong? The music sounds a > little muddy also compared to when I play it through a Roland Sound > Canvas. > > Regards, > Markku Kaurila We have similar problems with converting from midi-files. I just wander on what platform you work? It seems you're using Netscape on a Windows-machine, so why put this in the Mac-group? Or is that only for the newsgroups? DEnnis..