Path: chuka.playstation.co.uk!news From: "Nick Ferguson" Newsgroups: scee.yaroze.problems.pc Subject: Compiler barfs... Date: Sun, 23 Aug 1998 12:43:36 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 25 Message-ID: <6rovaf$d2j19@chuka.playstation.co.uk> NNTP-Posting-Host: modem081.saqnet.co.uk X-Newsreader: Microsoft Outlook Express 4.72.3115.0 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Hey all, For some reason my compiler has started to barf when compiling my code. I think it may be something to do with the length of the code - I have one big *.c file which is about 4000 lines long. I suspect it might be something to do with giving myself more "environment space" or something - I'm not sure what to do, though? I run a DOS-box under Win95, and use EditPlus (a wordpad-like utility) for writing the actual code if that helps... It isn't a coding error - the compiler just spews out a string of gibberish numbers (well, gibberish to me) a bit like it's crashing. It's probably something v. common and simple, so I won't go on! Please help! I can't compile the latest version of my GDUK game and so development is temporarily halted! Nick F --------------------------- http://www.saqnet.co.uk/users/nickf http://www.n64gazetta.com http://www.netyaroze-europe.com/~rookie1 ICQ #9464742 "That's impossible! Even for a computer..."