Path: chuka.playstation.co.uk!cipher-ltd.demon.co.uk!tim From: Tim Hammonds Newsgroups: scee.yaroze.problems.pc Subject: Backgrounds (BG) in interlaced mode Date: Thu, 11 Mar 1999 23:14:53 +0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 21 Message-ID: <9IMxzAAt5E62EwX8@cipher-ltd.demon.co.uk> NNTP-Posting-Host: cipher-ltd.demon.co.uk Mime-Version: 1.0 X-Newsreader: Turnpike (32) Version 4.01 I have just started to dabble with my Yaroze and am trying out some of its features. The manuals seem to infer that you can use BG functions in interlaced mode: Page 142 of the Library Reference manual (GsInitFixBg16) makes reference to NTSC interlaced mode vertical screen resolutions. When I try to use GsSortFixBg16 in PAL mode with PAL interlace mode at 640x512 resolution, I get screen flicker. Further investigation shows that the every other line (odd numbered lines - I think) of my BG data is getting transmitted to the frame buffer, but not the rest, hence the flicker. NB. The simple test that demonstrates this is to only register the BG in the odd numbered OT (1). When the BG is only registered in the even numbered OT (0) none of the BG is displayed and the screen is rock solid. Any ideas? Tim.