Path: chuka.playstation.co.uk!news From: Markku Kaurila Newsgroups: scee.yaroze.problems.pc Subject: Added music via a seq file - no drums? Date: Fri, 17 Sep 1999 08:00:48 +0300 Organization: Nokia Lines: 18 Message-ID: <37E1CB00.CDDAEAC2@nokia.com> NNTP-Posting-Host: nas-dhcp-88-197.trs.ntc.nokia.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.06 [en] (WinNT; I) Hi, I tried to add music to my game. I converted a smf file to a seq file with smf2seq utility application. When this seq file was playing in my game the drums were missing??!! I checked with a sequencer program that the dums were assigned to channel 10 as they should. Has anyone experienced anything similar? What am I doing wrong? The music sounds also a little muddy compared to when I play it through a Roland Sound Canvas. The balance isn't right eather. The melody can bearly be heard although with Sound Canvas the balance is correct. Regards, Markku Kaurila