Path: chuka.playstation.co.uk!news From: "Rikki Prince" Newsgroups: scee.yaroze.programming.2d_graphics Subject: Pixel perfect collision detection Date: Sat, 19 Jun 1999 17:38:44 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 9 Message-ID: <7kgh3j$4fj22@chuka.playstation.co.uk> NNTP-Posting-Host: th-gt144-242.pool.dircon.co.uk X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2014.211 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2014.211 Does anyone out there have any example code which shows how to do collision detection which tests pixel against pixel. I've got a rough idea of the theory behind this kind of collision detection, but I need would like to see some code to consolidate my ideas. Thanks Rikki