Path: chuka.playstation.co.uk!news From: "Rad" Newsgroups: scee.yaroze.programming.2d_graphics Subject: Bored? No! Why not have a go at this anyway.... Date: Tue, 22 Jun 1999 13:38:59 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 32 Message-ID: <7ko056$33u24@chuka.playstation.co.uk> NNTP-Posting-Host: vil-12.village.gre.ac.uk X-Newsreader: Microsoft Outlook Express 4.72.3110.5 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Ok, I've got some time to mess about on my yaroze again (not sure how long it will last though :-/) and so I've got a few questions from which I want to just kick up a few ideas from people. BTW all these questions are for a side scrolling shoot'em up game I'm gonna have a look at the BG functions sometime soon but what I need is a format for storing the levels. Remember think in terms of a side scrolling shoot'em up with space ships. Now for the levels I need to store: * the background (not necessarily 16x16 bitmaps some will probably be larger) - with background collision detection * the enemy locations within the level * any other objects i.e. power ups * current location of player * an easy way to edit this information (level editor?) * anything else? I have a few ideas for how I might go about doing this but I'd like hear any ideas you may have. If you could just throw some ideas, code (structures, functions), anything on how to implement this I would be grateful. Thanks, Rad. rad@cyberdude.com http://www.netyaroze-europe.com/~radpsx