Path: chuka.playstation.co.uk!news From: Harvey Cotton Newsgroups: scee.yaroze.programming.2d_graphics Subject: Re: High resolution Date: Tue, 22 Jun 1999 18:17:21 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 19 Message-ID: <376FC521.4D6B@mdx.ac.uk> References: <3768CDF1.5AF9@mdx.ac.uk> <7kbnt6$4fj6@chuka.playstation.co.uk> <3769EA2E.365D@mdx.ac.uk> <376d35b2.13116018@www.netyaroze-europe.com> <376DE864.3AD6@mdx.ac.uk> <376ea302.368567@www.netyaroze-europe.com> NNTP-Posting-Host: stu-dialup9.mdx.ac.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.04Gold (Win95; I) Barry & Robert Swan wrote: > > It was at 640x 511 (not 512, as last line doesnt clear). > > The source code is with the download off my page if you want to have a > look. Im sure I didnt do anything that wasn't obvious seeing as it was > my first (AHEM) 'game', and Im sure you are likely to be doing most > things right, so maybe its worth you sticking up a version of your > code so we can have a check...? > > Rob Okey dokey, I've put up the code (work.zip) which is available at: http://www.netyaroze-europe.com/~harveyc/ftp/work.zip There's not much to see, but the code is part of a 2d library I'm working on. -- Regards | Mail: hc054@mdx.ac.uk Harvey | #ICQ: 4269478