Path: chuka.playstation.co.uk!news From: george_bain@playstation.sony.com (George Bain) Newsgroups: scee.yaroze.programming.2d_graphics Subject: Re: ugly messed-up sprite! Date: 25 Jun 1999 07:56:21 GMT Organization: Sony Computer Entertainment Europe Lines: 24 Message-ID: <7kvcn5$qpv13@chuka.playstation.co.uk> References: <3772AA34.DB604D12@aol.com> NNTP-Posting-Host: mailgate.scee.sony.co.uk Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.8 (x86 32bit) Hi there, Well, if your TIM's are 4,8-bit then you have to load the CLUT's. Make sure they are loaded in a free area of VRAM. I suggest reading the Net Yaroze Programming FAQ and taking a look at the Net Yaroze Programming Tutorial. Both are located on the members website. George@SCEE In article <3772AA34.DB604D12@aol.com>, Metwally7@aol.com says... > >I tried putting 2 sprites on screen, and i did with correct size, but >the colours are all messed up. I heard people say you have to do >something to the CLUTS, but I'm not sure exactly. Someone please give >me detailed info on how to do this. Thank you! > >ometwally >