Path: chuka.playstation.co.uk!news From: Bruce McNeish Newsgroups: scee.yaroze.programming.2d_graphics Subject: Accessing VRAM directly Date: Tue, 29 Jun 1999 11:01:05 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 13 Message-ID: <37789961.AB473632@mcneish.freeserve.co.uk> NNTP-Posting-Host: modem-94.tantulum.dialup.pol.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.6 [en] (Win98; I) X-Accept-Language: en Just a quick question. Is it possible to read/write directly to/from the video buffer to generate real-time images. I ask because I am trying to read the properties of individual pixels within an image for perfect collision detection. If anyone can help I would be most grateful as this is a problem i have been working on for a while now. Bruce