Path: chuka.playstation.co.uk!news From: george_bain@playstation.sony.com (George Bain) Newsgroups: scee.yaroze.programming.2d_graphics Subject: Re: grouping data files Date: 2 Jul 1999 11:32:25 GMT Organization: Sony Computer Entertainment Europe Lines: 23 Message-ID: <7li809$ko210@chuka.playstation.co.uk> References: <7lb8fd$11117@chuka.playstation.co.uk> NNTP-Posting-Host: mailgate.scee.sony.co.uk Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.8 (x86 32bit) It's called file packing...look at a C book and use C's IO routines.. George@SCEE In article <7lb8fd$11117@chuka.playstation.co.uk>, matt@frktl.freeserve.co.uk says... > >I've been wondering about this for a while. > >How do you go about joining all your data for a game into one file? So that >when you do an upload you only have two files to send: one data and one exe. >I know you could have one big TIM for the graphics but I want to be able to >include my sound files etc... in there as well. > >Also how do you go about including EVERYTHING in the executable? Yes I know >it's bad programming practice and not recommended, but i'd still like to >know :) > >