Path: chuka.playstation.co.uk!news From: "Matt Verran" Newsgroups: scee.yaroze.programming.2d_graphics Subject: GsDrawOT hanging... HELP! Date: Thu, 9 Sep 1999 20:42:56 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 16 Message-ID: <7r92mn$mac4@chuka.playstation.co.uk> NNTP-Posting-Host: modem-120.lipitor.dialup.pol.co.uk X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2314.1300 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300 I am getting a weird error and have no idea how to fix it: basically GsDrawOT is hanging at the end of the loop for no apparent reason, It only happens sometimes and I can change TOTALLY unrelated things and it stops happening???? It *may* only be happening when my execution loop is taking over one frame to execute. I know this is a problem with a hires screen but i'm only using 320x256??? whats going on???? This has been driving me CRAAAAAAZZZZY-BONKERS for sooo long now and it's really holding up my project, PLEASE can someone help me. -- cheers//matt electronicmail: matt@frktl.freeserve.co.uk icq: 38714129