Path: chuka.playstation.co.uk!news From: "Paladin" Newsgroups: scee.yaroze.programming.2d_graphics Subject: Re: Memory Overloading: Re-using Video Memory while the program is running Date: 18 Sep 1999 23:13:38 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 28 Message-ID: <01bf022c$f930ba40$c9c348c2@paladin> References: <01beffd9$02202600$3bc448c2@paladin> <7rqr4u$n2i11@chuka.playstation.co.uk> <01bf00a9$bda76340$bbc348c2@paladin> <7rtjtl$lcu6@chuka.playstation.co.uk> NNTP-Posting-Host: max02-081.enterprise.net X-Newsreader: Microsoft Internet News 4.70.1161 Yes, I had realised this, but I'm more interesed in writing something that other Yaroze memebers can download and look at themselves, once I finnish what I'm doing I can always do a cut down version for a competition I suppose. Its a shame it has to be like this, Sony could have given us functions that load from a file server, but later on will load from the CD-ROM with little changes, but instead they didn't. Even the file server I'm using was written by a private individual (Peter Armstrong). Cyclone works very well, I'd recommend using it It would have been nice if we got some new functions to vibrate the control pad too, or do the yaroze libriaries not get updatted? - Daniel J. Dobson Alex Herbert wrote in article <7rtjtl$lcu6@chuka.playstation.co.uk>... > Just a quick point. Use of a file server such as this will make your game > incompatible with the OPM cover disc, preventing you from entering it into > the Fame Game comp. Not sure if this bothers you - just thought I'd let you > know.