Path: chuka.playstation.co.uk!news From: "Paladin" Newsgroups: scee.yaroze.programming.2d_graphics Subject: Re: Memory Overloading: Re-using Video Memory while the program is running Date: 22 Sep 1999 00:14:48 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 12 Message-ID: <01bf0491$07d17600$52c448c2@paladin> References: <01beffd9$02202600$3bc448c2@paladin> <7rqr4u$n2i11@chuka.playstation.co.uk> <01bf00a9$bda76340$bbc348c2@paladin> <7rtjtl$lcu6@chuka.playstation.co.uk> <01bf022c$f930ba40$c9c348c2@paladin> <7s6um7$734@chuka.playstation.co.uk> NNTP-Posting-Host: max03-082.enterprise.net X-Newsreader: Microsoft Internet News 4.70.1161 I see, I didn't realise this was possible, interesting. - Daniel J. Dobson > Well my project loads files via the serial cable (I use codewarrior, which > allows this with the yaroze) and can also load the files from the CD, which > would work in a magazine situation (however in my situation requires I boot > off the yaroze boot CD, then swap it with my CD of graphics).