Path: chuka.playstation.co.uk!news From: Newsgroups: scee.yaroze.programming.2d_graphics Subject: minimap & dynamic tims Date: Mon, 24 Jan 2000 16:29:00 -0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 9 Message-ID: <86hv54$kug1@chuka.playstation.co.uk> NNTP-Posting-Host: modem-118.barium.dialup.pol.co.uk X-Newsreader: Microsoft Outlook Express 4.72.3110.1 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 I'm trying to create a minimap for tanx2. The first attempt was using Moveimage to copy 2x2 16-bit info onto the screen to compose the map on the screen buffers, but they flicker badly. I was wondering how I could go about dynamically creating a tim, possibly using LoadImage to set pixel data on a sprite and then drawing it to both split screens. Any ideas anyone? Any help appreciated. Stuart