Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: mperdue@iquest.net (Mario Perdue) Newsgroups: scee.yaroze.programming.2d_graphics Subject: Re: Jerky graphics Date: Thu, 19 Jun 1997 14:54:35 GMT Organization: SCEA Net Yaroze News Lines: 19 Message-ID: <33a9466e.890798@205.149.189.29> References: <01bc7c89$6c62a860$6c37eccd@nsantos> NNTP-Posting-Host: firewall.hrtc.net X-Newsreader: Forte Free Agent 1.1/32.230 On 19 Jun 1997 05:13:34 GMT, "Nelson Santos" wrote: >Hello all, > >Does anyone know what is wrong with my game loop: > >[snip] > >Whenever the ship fires any bullets (therefore having more than one sprite), >the animation becomes choppy. > >[snip] At first glance, I don't see any problem with the code you posted here. I think I'd have a look at the function MoveHeroBullets() and see what's happening there. Mario