Path: chuka.playstation.co.uk!scea!greg_labrec@interactive.sony.com From: mperdue@iquest.net (Mario Perdue) Newsgroups: scee.yaroze.programming.2d_graphics Subject: Re: Transparency Date: Mon, 30 Jun 1997 17:53:43 GMT Organization: SCEA Net Yaroze News Lines: 18 Message-ID: <33b7f158.809421@205.149.189.29> References: <01bc82d8$1bfacf60$4db113cc@nsantos> <33b3d732.973417@205.149.189.29> <01bc856a$1f392e80$0eb113cc@nsantos> NNTP-Posting-Host: firewall.hrtc.net X-Newsreader: Forte Free Agent 1.1/32.230 On 30 Jun 1997 12:22:00 GMT, "Nelson Santos" wrote: >Are you saying that the converter is badly converting my sprites? Wasn't >this utility tested? It seems like a pretty serious bug when you got an >ugly black rectangle around all of your sprites. I'm surprised this went >unnoticed for so long. Actually, I havn't used the TIM conversion utilities to see if they are converting wrong. I'll have to give it a shot and see. My experience was really with my own converter, but it sounds like the same problem you are having. I'm going to take a look at the code for my TGA2IMG converter and fix it this week. I may also do a TGA2TIM converter. I prefer to use TARGA files, and I like to be able to automate the conversion process in my MAKEFILE. Which is why I don't use the standard converters. Mario