Path: chuka.playstation.co.uk!news From: SCEE Developer Sypport Newsgroups: scee.yaroze.programming.2d_graphics Subject: Now available Timtool 2.0a Date: Fri, 05 Sep 1997 18:45:07 +0100 Organization: Sony Computer Entertainment Europe Lines: 31 Message-ID: <34104523.DAF78E93@interactive.sony.com> NNTP-Posting-Host: chuka.playstation.co.uk Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="------------9CA38CE1880ECC1670D7016E" X-Mailer: Mozilla 4.02 [en] (X11; I; SunOS 5.5.1 sun4u) This is a multi-part message in MIME format. --------------9CA38CE1880ECC1670D7016E Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit A little something for the weekend... --------------9CA38CE1880ECC1670D7016E Content-Type: text/plain; charset=us-ascii; name="readme.txt" Content-Transfer-Encoding: 7bit Content-Disposition: inline; filename="readme.txt" TimTool 2.0a (5th September '97) 1.0c - Fixed bug with importing 4-bit images. - Added some new STP features. 2.0a - Bug fix in autosort cluts fixed - 4/8 bit Tins without cluts can be loaded now - Double buffers can be placed side by side Timtool allows easy conversion and Manipulation of Tim files. (Created by SCEE) --------------9CA38CE1880ECC1670D7016E--