Path: chuka.playstation.co.uk!news From: "Russ Williams" Newsgroups: scea.yaroze.programming.2d_graphics,scee.yaroze.programming.2d_graphics Subject: Re: high-res? Date: Sat, 8 Nov 1997 11:40:08 -0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 14 Message-ID: <641in1$sk232@chuka.playstation.co.uk> References: <63vuoq$852@scea> <34638347.16036238@205.149.189.29> <640ip9$853@scea> NNTP-Posting-Host: algorithm.demon.co.uk X-Newsreader: Microsoft Outlook Express 4.71.1712.3 X-MimeOLE: Produced By Microsoft MimeOLE V4.71.1712.3 Xref: chuka.playstation.co.uk scea.yaroze.programming.2d_graphics:264 scee.yaroze.programming.2d_graphics:181 Pete Rizzuto wrote in message <640ip9$853@scea>... >Along these lines...what is the most popular screen resolution used in >commercial games? Are there many 640x480 games out there? The only 640x480 game I've seen is "Tobal No. 1". Most games run at 320x240, but some newer ones (Colony Wars?) run at 512x240 (or 640x240). It's almost high-res, but allows proper double-buffering so no interlace flicker / 60Hz requirement. --- Russ