Path: chuka.playstation.co.uk!news From: gil@snsys.com (Gil Jaysmith) Newsgroups: scea.yaroze.programming.2d_graphics,scee.yaroze.programming.2d_graphics Subject: Re: high-res? Date: Mon, 10 Nov 1997 12:29:18 GMT Organization: SN Systems Lines: 9 Message-ID: <3466fdfe.6058081@news.playstation.co.uk> References: <63vuoq$852@scea> <34638347.16036238@205.149.189.29> <640ip9$853@scea> <641in1$sk232@chuka.playstation.co.uk> Reply-To: gil@snsys.com NNTP-Posting-Host: gil.snsys.com X-Newsreader: Forte Free Agent 1.11/32.235 Xref: chuka.playstation.co.uk scea.yaroze.programming.2d_graphics:273 scee.yaroze.programming.2d_graphics:186 "Russ Williams" wrote: >The only 640x480 game I've seen is "Tobal No. 1". Most games run >at 320x240, but some newer ones (Colony Wars?) run at 512x240 >(or 640x240). It's almost high-res, but allows proper double-buffering >so no interlace flicker / 60Hz requirement. Soul Blade also. - Gil