Path: chuka.playstation.co.uk!news From: alex@teeth.demon.co.uk (Alex Amsel) Newsgroups: scea.yaroze.programming.2d_graphics,scee.yaroze.programming.2d_graphics Subject: Re: high-res? Date: Mon, 10 Nov 1997 18:08:45 GMT Organization: Into Beyond Lines: 30 Message-ID: <346833af.6384239@news.playstation.co.uk> References: <63vuoq$852@scea> <34638347.16036238@205.149.189.29> <3464C9CB.F465379D@msu.edu> <3466CCE0.DE1@dial.pipex.com> Reply-To: alex@teeth.demon.co.uk NNTP-Posting-Host: teeth.demon.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Newsreader: Forte Agent .99g/32.335 Xref: chuka.playstation.co.uk scea.yaroze.programming.2d_graphics:275 scee.yaroze.programming.2d_graphics:188 On Mon, 10 Nov 1997 00:59:12 -0800, Chris Chadwick did quoth at me: >I dont know about you lot in the US etc. - with 60hz NTSC - but the >interlaced modes on 50hz UK PAL aren't very attractive. You can >actually see the screen image jiggling up 'n' down by a scan line >every time the screen is updated. This gives the whole display a >rather annoying 'shimmering' appearance. yuk! Varies hugely from person to person. One guy I knew simply couldn't use an Amiga that ran at 50fps, yet I had to get used to a hires interlace display as I originally had a 1084 monitor and it couldn't do decent refresh rates. Anyone got a spare 1084 (ish) monitor BTW? Mine is on it's last legs... 50-60 fps is quite a difference for most people I'd say. Personally I think lo-res is fine because tvs do a lot of aliasing for you. Regards, Alex Amsel + Tuna Technologies + Telephone & Fax +44 (0)114 221 0686 + + For all your Win95/NT/Console Game and Tool Development + + And we say, "A good programmer always blames Microsoft" + + I proclaimed "Bring back the Doog!", and so it was done +