Path: chuka.playstation.co.uk!news From: Ivo Wubbels Newsgroups: scee.yaroze.programming.2d_graphics Subject: Re: Pal 256 lines, why not! Date: Tue, 10 Feb 1998 00:55:15 +0100 Organization: Engine Software Lines: 40 Message-ID: <34DF9763.39F@worldaccess.nl> References: <34D21FA3.E9D52D40@infores.com> <34D8BB72.1392@manc.u-net.com> Reply-To: wubbels@worldaccess.nl NNTP-Posting-Host: sht2-15.worldaccess.nl Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01C (Win95; U) James Shaughnessy wrote: > > Luca Cappellini wrote: > > I've discovered that even if i define my drawing and display screen as > > SetVideoMode(MODE_PAL); > > GsInitGraph(512,256,4,0,0); > > GsDefDispBuff(0,0,0,256); > > my screen have a max Y value as NTSC (240) why !!!! > > Please help > > Yes indeed I got the same problem. I posted the same question a few > weeks ago but got no real answers. If you look at the the SIOCONS > screen you can see using the brick pattern that it indeed uses all 256, > fitting nicely on my monitor with no borders, but PAL/240 there are > those black borders that we have come accustomed to. It's annoying > because my game Gravitation uses a split screen and I'd like all the > lines I can get (play it and you'll agree 8 more lines each would be > nice.) > > Does anyone actually know how to get full 256 line PAL mode?? > > (I think possibly there's a booboo in the Yaroze libs; if so, can we > have a fix please Sony?) > > Cheers, > Jim > -- > ----------------------------------------- > James Shaughnessy james@manc.u-net.com > http://www.netyaroze-europe.com/~shaughnj > ----------------------------------------- Well, it is even more strange if you try to set the videomode to NTSC, expecting to get 240 lines --> NOT. If you set 320x240 mode, videomode switched to NTSC, you will get less than 240 lines, so there might be a bug in a) the libps or b) in the documentation. I would like to know the answer too. Greets, Ivo