Path: chuka.playstation.co.uk!news From: Ken Lam <100411.265@compuserve.com> Newsgroups: scee.yaroze.programming.2d_graphics Subject: Display 640x480/512 256 colour bitmap Date: Wed, 09 Apr 1997 12:14:33 -0700 Organization: PlayStation Net Yaroze (SCEE) Lines: 15 Message-ID: <334BEA99.76D2@compuserve.com> References: <3336561E.1FF3@interactive.sony.com> NNTP-Posting-Host: ld11-040.lon.compuserve.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.02 (Win16; I) I am trying to convert an old MS-DOS game to Yaroze. The first thing I have attempted is to display a 640x480 256 colour bitmap (PC screenshot) on the TV to see how the game might look. However using TIMV.BAT is inadequate as only part of the image is displayed and is not in colour I have modified the 2d demo to use 640x512 but the screen is tiled with only a small section of the image. Maybe the texture page is wrong or setup of double buffer is incorrect? Has anyone had any success with this or knows which demo I should download? Thanks in advance Ken Lam ESP Software