Path: chuka.playstation.co.uk!chuka.playstation.co.uk!chuka.playstation.co.uk!not-for-mail From: Lewis_Evans@Playstation.sony.com Newsgroups: scee.yaroze.programming.2d_graphics Subject: Re: tiled background Date: 19 Mar 1998 09:44:13 -0000 Organization: Sony Computer Entertainment Europe - 119.SS5 Lines: 45 Sender: news@chuka.playstation.co.uk Message-ID: <6eqpdd$kk31@emeka.playstation.co.uk> Reply-To: Lewis_Evans@Playstation.sony.com NNTP-Posting-Host: emeka.playstation.co.uk via smtpd (for [194.203.13.2]) with SMTP; 19 Mar 1998 09:48:03 UT by camsg001.camb.scee.sony.co.uk (8.8.6/8.8.6) with SMTP id JAA27653 for ; Thu, 19 Mar 1998 09:47:42 GMT From: Lewis_Evans@Playstation.sony.com To: news@playstation.co.uk Sorry, they're not there. You'll have to go with GsSortFixBg16, or write your own background handler using sprites; also, I think at least one member has done their own background routines already, and released the source; looking in 2d graphics newsgroup might be helpful Lewis Hi!! I can't find GsSortBg and GsSortFastBg in the Library Reference and in the headerfiles. Is there an update ? Thanx, Harald. Lewis_Evans@Playstation.sony.com wrote: > > via smtpd (for [194.203.13.2]) with SMTP; 18 Mar 1998 15:54:03 UT > by camsg001.camb.scee.sony.co.uk (8.8.6/8.8.6) with SMTP id PAA20378 > for ; Wed, 18 Mar 1998 15:53:44 GMT > From: Lewis_Evans@Playstation.sony.com > To: news@playstation.co.uk > > Have you used GsSortBg and GsSortFastBg? > > Lewis > > According to the Library Reference GsSortFixBg16(...) limits the cell > size to 16x16 but in GsMAP I can specify an arbitrary cell size (cellw, > cellh). The Reference manual also says: No rotation & scaling with > GsSortFixBg16(...). > Thanx for the help, > Harald Ploch.