Path: chuka.playstation.co.uk!chuka.playstation.co.uk!chuka.playstation.co.uk!not-for-mail From: Lewis_Evans@Playstation.sony.com Newsgroups: scee.yaroze.programming.2d_graphics Subject: Re: tiled background Date: 19 Mar 1998 15:33:52 -0000 Organization: Sony Computer Entertainment Europe - 119.SS5 Lines: 55 Sender: news@chuka.playstation.co.uk Message-ID: <6erdt0$lbu1@emeka.playstation.co.uk> Reply-To: Lewis_Evans@Playstation.sony.com NNTP-Posting-Host: emeka.playstation.co.uk via smtpd (for [194.203.13.2]) with SMTP; 19 Mar 1998 15:37:46 UT by camsg001.camb.scee.sony.co.uk (8.8.6/8.8.6) with SMTP id PAA23803 for ; Thu, 19 Mar 1998 15:37:30 GMT From: Lewis_Evans@Playstation.sony.com To: news@playstation.co.uk Yes, there are several things in the professional libs not included with the Yaroze libs; but then again, many professional developers ask us for extra functionality A1 <-> Z999 in the libraries. Basically, everyone wants everything provided as a software library, but it's very hard for any set of software libraries to be all things to all developers. I appreciate your position, but the bottom line with development environments is that you often have to write something yourself to achieve your specific design; I've found this true of Yaroze, of PSX devkits, on PC, Mac, etc. Lewis Lewis_Evans@Playstation.sony.com wrote in message <6eqpdd$kk31@emeka.playstation.co.uk>... > via smtpd (for [194.203.13.2]) with SMTP; 19 Mar 1998 09:48:03 UT > by camsg001.camb.scee.sony.co.uk (8.8.6/8.8.6) with SMTP id JAA27653 > for ; Thu, 19 Mar 1998 09:47:42 GMT >From: Lewis_Evans@Playstation.sony.com >To: news@playstation.co.uk > >Sorry, they're not there. You'll have to go with >GsSortFixBg16, or write your own background handler using >sprites; also, I think at least one member has done their >own background routines already, and released the source; >looking in 2d graphics newsgroup might be helpful > Why were GsSortBg and GsSortFastBg not included in the libs? I can't see any reason why Sony should restrict us to 16x16 cells and no special effect with the background. It's not as though we are going to write a ground breaking new game using them and then publish it!! Any games we make are only playable by other Net Yaroze members and all the ground breaking games out there use 3D. So, how about a new set of libs that have these functions included? JohnT ------------------------------------------------ Contact me at http://wwp.mirabilis.com/9461567 Send e-mail to johnt@nettech.demon.co.uk Visit my web site at www.coco.net.uk/johnt ------------------------------------------------