Path: chuka.playstation.co.uk!news From: "Steve Dunn" Newsgroups: scee.yaroze.programming.2d_graphics Subject: Re: bright sprite, I dont want a fight, not tonight, I just want to get it right, can someone shed some light ? Date: Sun, 22 Mar 1998 01:56:21 -0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 30 Message-ID: <6f1r5u$f1o8@chuka.playstation.co.uk> References: <6f159h$f1o4@chuka.playstation.co.uk> <6f15rp$f1o5@chuka.playstation.co.uk> <6f16i5$f1o6@chuka.playstation.co.uk> <6f16u7$f1o7@chuka.playstation.co.uk> NNTP-Posting-Host: userl897.uk.uudial.com X-Newsreader: Microsoft Outlook Express 4.72.2106.4 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.2106.4 Get the idea, Although it would be nicer to have more control. I was thinking that I might need to reset the tpage after. Thats the only thing that gets done after originally setting the brightness. Steve > >Steve Dunn wrote in message <6f16i5$f1o6@chuka.playstation.co.uk>... >>Hello Mark, >> It was on. I tried turning it off, >>but made no difference at all ;( >> > > >Just checking the obvious... You could try getting a 50% cut in brightness >by turning the sprite off every other frame ;-) Or a 100% cut by.. oh, you >get the idea. > >Mark > >