Path: chuka.playstation.co.uk!news From: "Mark Wilson" Newsgroups: scee.yaroze.programming.2d_graphics Subject: Re: bright sprite, I dont want a fight, not tonight, I just want to get it right, can someone shed some light ? Date: Sun, 22 Mar 1998 11:55:08 -0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 18 Message-ID: <6f2u0m$f1o11@chuka.playstation.co.uk> References: <6f159h$f1o4@chuka.playstation.co.uk> <6f15rp$f1o5@chuka.playstation.co.uk> <6f16i5$f1o6@chuka.playstation.co.uk> <6f16u7$f1o7@chuka.playstation.co.uk> <6f1r5u$f1o8@chuka.playstation.co.uk> NNTP-Posting-Host: ap176.du.pipex.com X-Newsreader: Microsoft Outlook Express 4.71.1712.3 X-MimeOLE: Produced By Microsoft MimeOLE V4.71.1712.3 >Get the idea, > Although it would be nicer to have >more control. I was thinking that I >might need to reset the tpage after. >Thats the only thing that gets done >after originally setting the brightness. > >Steve Hmm... I think my irony circuits may have been on the blink last night, I was joking about the turning the sprite off every other frame! I've just had a quick test and changing the r, g and b members does seem to work. What colour mode are you using? Mark