Path: chuka.playstation.co.uk!news From: "Mark Wilson" Newsgroups: scee.yaroze.programming.2d_graphics Subject: Re: VSync return values Date: Thu, 26 Mar 1998 20:45:31 -0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 17 Message-ID: <6foj7s$6ne14@chuka.playstation.co.uk> References: <6erpi5$l5r19@chuka.playstation.co.uk> <3516A5AE.F616B460@ndirect.co.uk> NNTP-Posting-Host: ad049.du.pipex.com X-Newsreader: Microsoft Outlook Express 4.71.1712.3 X-MimeOLE: Produced By Microsoft MimeOLE V4.71.1712.3 Alex Herbert wrote in message <3516A5AE.F616B460@ndirect.co.uk>... >I have also noticed spurious values from VSync() so you're not alone... >Can't help though sorry. An answer would be nice but I can live with it. > >Alex > If it was just the odd value being returned sometimes, then I'd live with it too, but it's the fact that it ALWAYS coincides with the glitch in the FntPrint text, and that I've only seen this happen in this one program, that makes me think there's a fault in my program, rather than in the VSync function. Mark