Path: chuka.playstation.co.uk!news From: Harald Ploch Newsgroups: scee.yaroze.programming.2d_graphics Subject: Re: Transparent Color Date: Wed, 01 Apr 1998 14:57:40 +0200 Organization: PlayStation Net Yaroze (SCEE) Lines: 21 Message-ID: <352239C4.2AA4@telecom.at> References: <352228A8.7960@telecom.at> <6fta2o$6ne35@chuka.playstation.co.uk> NNTP-Posting-Host: LP02PORT02.highway.telekom.at Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.04 (WinNT; I) Hi! So there is no way to make an arbitrary RGB value transparent ? Steve Dunn wrote: > > I believe it's got to be black(0,0,0), with the 'transparency for black' > setting set in the timutil. > To use black in the sprite use a similar color like (0,0,1) > Think thats right anyway. Worth a try > > Steve > > Harald Ploch wrote in message <352228A8.7960@telecom.at>... > >Hello! > > > >How do I specify the color which will be transparent when I display a > >sprite ? > > > >Thanx