Path: chuka.playstation.co.uk!news From: "Steve Dunn" Newsgroups: scee.yaroze.programming.2d_graphics Subject: Re: Transparent Color Date: Wed, 1 Apr 1998 13:52:25 -0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 30 Message-ID: <6ftfvv$6ne37@chuka.playstation.co.uk> References: <352228A8.7960@telecom.at> <6fta2o$6ne35@chuka.playstation.co.uk> <352239C4.2AA4@telecom.at> NNTP-Posting-Host: 194.216.129.206 X-Newsreader: Microsoft Outlook Express 4.72.2106.4 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.2106.4 I think you can set it's palette entry to 0,0,0 then set it as transparent ! ;D Craig. erm.. I mean "Steve". Harald Ploch wrote in message <352239C4.2AA4@telecom.at>... >Hi! > >So there is no way to make an arbitrary RGB value transparent ? > > >Steve Dunn wrote: >> >> I believe it's got to be black(0,0,0), with the 'transparency for black' >> setting set in the timutil. >> To use black in the sprite use a similar color like (0,0,1) >> Think thats right anyway. Worth a try >> >> Steve >> >> Harald Ploch wrote in message <352228A8.7960@telecom.at>... >> >Hello! >> > >> >How do I specify the color which will be transparent when I display a >> >sprite ? >> > >> >Thanx