Path: chuka.playstation.co.uk!news From: "Craig Graham" Newsgroups: scee.yaroze.programming.2d_graphics Subject: Re: Transparent Color Date: 2 Apr 1998 08:08:39 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 41 Message-ID: <01bd5e0f$296d6f00$83d449c2@Angela1.intelligent-group.com> References: <352228A8.7960@telecom.at> <6fta2o$6ne35@chuka.playstation.co.uk> <3522C080.5D7B86C0@netmagic.net> NNTP-Posting-Host: l131.mistral.co.uk X-Newsreader: Microsoft Internet News 4.70.1155 Did Sony not make the "Semitrans" utility available to the Yaroze folks? I've got it, but I'm not sure if it came from the SCEE Developer Support site or from the Yaroze stuff. It's only a dinky little windows app that lets you edit palette settings and set / clear the STP bits (and check semi/full transparency) in a TIM. Would anyone at SCEE like to jog my memory? Craig @ Intelligent Research Elliott Lee wrote in article <3522C080.5D7B86C0@netmagic.net>... > Also, be careful when you reduce your palette from TrueColor to 8-bit or > 4-bit color when using an adaptive palette method. Sometimes, there is > no true black (RGB=00,00,00) even though there may be a really dark > color in there (e.g. RGB=08,10,03)... > > Steve Dunn wrote: > > > > I believe it's got to be black(0,0,0), with the 'transparency for black' > > setting set in the timutil. > > To use black in the sprite use a similar color like (0,0,1) > > Think thats right anyway. Worth a try > > > > Steve > > > > Harald Ploch wrote in message <352228A8.7960@telecom.at>... > > >Hello! > > > > > >How do I specify the color which will be transparent when I display a > > >sprite ? > > > > > >Thanx > > - e! > tenchi@netmagic.net > http://www.netmagic.net/~tenchi/yaroze/ >