Path: chuka.playstation.co.uk!news From: dave@lunar1.demon.co.uk (David Wagner) Newsgroups: scee.yaroze.programming.2d_graphics Subject: Rotation property of sprites Date: Mon, 06 Apr 1998 20:28:16 GMT Organization: Not very. Pretty unorganised in fact. Lines: 12 Message-ID: <352a3987.6501481@www.netyaroze-europe.com> NNTP-Posting-Host: lunar1.demon.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Newsreader: Forte Agent 1.5/32.451 Hi, When I use the rotation property of a sprite, should I limit it to 360 degree's (ie 360 * 4096) and then flip it back to 0? I ask because when I set a sprites rotation to MAX_LONG and then tried to rotate it 1 unit more, it seemed to cause the yaroze to crash. bye... Dave