Path: chuka.playstation.co.uk!news From: Jim Newsgroups: scee.yaroze.programming.2d_graphics Subject: Re: Rotation property of sprites Date: Tue, 07 Apr 1998 19:50:04 +0100 Organization: Mobius Codeworks Ltd. Lines: 12 Message-ID: <352A755C.589EA5E7@codeworks.demon.co.uk> References: <352a3987.6501481@www.netyaroze-europe.com> <3529F85F.7EFC4AC3@micronetics.com> <352d67a9.2364597@www.netyaroze-europe.com> NNTP-Posting-Host: codeworks.demon.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.04 [en] (WinNT; I) David Wagner wrote: > > One question though, I thought 4096 = 1 degree for the rotation > property? > If you're looking at GsSPRITE I think it lost something in the translation, all the other functions use 4096 as a full circle, but its never been really made that clear. Jim