Path: chuka.playstation.co.uk!news From: "Mark Wilson" Newsgroups: scee.yaroze.programming.2d_graphics Subject: Re: General question. Date: Thu, 7 May 1998 18:38:42 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 20 Message-ID: <6isrju$aek3@chuka.playstation.co.uk> References: <3551E529.39700A51@chowfam.demon.co.uk> NNTP-Posting-Host: userl725.uk.uudial.com X-Newsreader: Microsoft Outlook Express 4.72.2106.4 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.2106.4 >I was wondering if all TIMs have to loaded into main memory >first then copied over using LoadImage or is it possible to >load them directly into the VRAM? No, at least not with the Yaroze libraries... might be possible on the pro system though. > >If it is not possible, am I correct in saying that it will >be impossible to use all the memory completely at the same >time? ie 2Mb main memory, 1Mb video, 0.5Mb sound. > Once TIMs have been transferred into the frame buffer, then generally speaking you don't need them anymore in the main memory any more. This space could then be used for your program's data. Mark