Path: chuka.playstation.co.uk!news From: "JohnT" Newsgroups: scee.yaroze.programming.2d_graphics Subject: Re: animation speed Date: Tue, 23 Jun 1998 20:08:33 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 20 Message-ID: <6moufj$enm11@chuka.playstation.co.uk> References: <6mgf7e$khq2@chuka.playstation.co.uk> NNTP-Posting-Host: nettech.demon.co.uk X-Newsreader: Microsoft Outlook Express 4.72.3110.1 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 You may want to take a look at my animated sprites lib. It is an easy way to control sprites, even non-animated ones :) Just take a look at my Yaroze pages from my web site at http://www.nettech.demon.co.uk JohnT John Whitmore wrote in message <6mgf7e$khq2@chuka.playstation.co.uk>... > > I am producing a game where a meteor is animated by switching between >different values of the Tpage offset (using switch...case). Is it possible >to slow this animation down without affecting the rest of the sprites on >screen? > Thanks in advance, > John Whitmore > >