Path: chuka.playstation.co.uk!news From: "George Bain" Newsgroups: scee.yaroze.programming.2d_graphics Subject: Re: Memory Location... Date: 19 Aug 1998 07:54:53 GMT Organization: SCEE Lines: 33 Message-ID: <01bdcae3$37efeee0$f2e832a2@gbain.wav.scee.sony.co.uk> References: <35DA21A4.3D6BACC3@cyberdude.com> NNTP-Posting-Host: mailgate.scee.sony.co.uk X-Newsreader: Microsoft Internet News 4.70.1155 Hi there, No you can't. You can only use the physical memory. There are 3 memory locations ..but they are logical memory locations. The 3 are mapped into 1 physical memory location which you can use. So start all you programs at 0x80090000 and your application won't crash. To put it simple you only have about 1.5 megs to play around with... Regards, George@SCEE doglife wrote in article <35DA21A4.3D6BACC3@cyberdude.com>... > Hi, > > I found that most of the samples and games load their data at memory > location x80090000 to x801fff00 and I have been doing the same all > along. > > For no reasons, I decided to re-read the manuals again and I found that > it is documentated that the Application area actually have 3 meomry > location, from 00090000 to 001fff00, the normal 80090000 to 801fff00 and > a0090000 to a01fff00. > > The question is... can I load my stuffs at the other 2 locations? > > Doglfie > >