Path: chuka.playstation.co.uk!news From: loonybit Newsgroups: scee.yaroze.programming.2d_graphics Subject: TIM Date: Tue, 15 Sep 1998 18:06:57 +0200 Organization: PlayStation Net Yaroze (SCEE) Lines: 14 Message-ID: <35FE90A1.C741958C@augsburg.baynet.de> NNTP-Posting-Host: dial032.augsburg.baynet.de Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.05 [de] (WinNT; I) Hi everyone, maybe a simple question, but can someone tell me: How is an 8 bit CLUT constructed or represented in memory? Are there three 8bit values (RGB) per color in the table (so 768 bytes for the complete table)? Are the values in the TIM file indexes for the table (0 is first entry)? Thanks, Andy