Path: chuka.playstation.co.uk!news From: "Derek da Silva" Newsgroups: scee.yaroze.programming.2d_graphics Subject: NTSC TV Trouble Date: Wed, 7 Oct 1998 20:31:39 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 20 Message-ID: <6vgfkk$rda17@chuka.playstation.co.uk> NNTP-Posting-Host: p64s04a01.client.global.net.uk X-Newsreader: Microsoft Outlook Express 4.72.3110.1 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Whilst fiddling about with DISPENV, and the Yaroze in NTSC mode I've discovered the viewable picture area on my telly is only about 220 lines (viewable picture is between DISPENV.screen.y = 16 and 236) . This is most obvious in actual NTSC games e.g. Blitter Boy - where the 240 line picture cannot be accommodated on the screen, despite the option to adjust the screen's position in the game. The TV is 21" SONY KV 21X4U. I was just wondering if anyone with the same model has similar problems. I could just center the screen and crop screen height to 220 so I'm not drawing lines I can't see, but I don't want to end up with borders on other peoples different TVs. This is obviously going to make NTSC development more difficult :-( Any insight greatly appreciated, thanks... DASI