Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: Omar Metwally Newsgroups: scee.yaroze.programming.2d_graphics Subject: Putting Sprites On-screen Date: Fri, 16 Oct 1998 11:25:41 -0700 Organization: SCEA News Server Lines: 12 Message-ID: <36278FA4.1C88558E@aol.com> NNTP-Posting-Host: 200-123-121.ipt.aol.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.07 [en] (Win95; I) It's me, the newbie. I tried to put a sprite on-screen using EVERYONE'S code, including but not limited to: Scott Campbell, Ira Rainey, George Bain, etc etc and I get an error message from Code Warrior saying: "The PlayStation has generated a Bus Error on Data Load exception at instruction address 0x800229e8." when I try to run it. Any other ideas? The only thing that goes on the screen is a blank screen. I've had the Yaroze for 2 months and I can't put a sprite. Stop laughing, cuz it ain't funny. Please someone TELL ME WHAT TO DO. Thanks a lot. I tried: Changing the position of the TIM in memory with timTool, changing the brightness (r, g, b) variables etc etc. The sooner, the better. Thanks. :-)