Path: chuka.playstation.co.uk!news From: Harvey Robert Cotton Newsgroups: scee.yaroze.programming.2d_graphics Subject: Calculating bearings - HELP! Date: Sun, 18 Oct 1998 11:16:45 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 14 Message-ID: <3629C00D.4EE4@mdx.ac.uk> Reply-To: hc054@mdx.ac.uk NNTP-Posting-Host: stu-dialup14.mdx.ac.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.04Gold (Win95; I) Hi. I've had a Yaroze for a few days now, and I've started writing a 2D game for my coursework (at Middlesex University). Anyway, I am in need of help. I want to write a function to calculate the bearing from point x1,y1 to point x2,y2 using fixed point! Can anyone help? I've forgotten most of my a-level maths. If you have a solution, please e-mail me at hc054@mdx.ac.uk! -- Regards Harvey