Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: "Antony Arciuolo" Newsgroups: scee.yaroze.programming.2d_graphics Subject: Problem Date: Sun, 18 Oct 1998 15:51:54 -0400 Organization: SCEA News Server Lines: 20 Message-ID: <70dg2j$alr13@scea> NNTP-Posting-Host: aarciuol.pc.trincoll.edu X-Newsreader: Microsoft Outlook Express 4.72.3110.1 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 I've been programming along, happy as can be. I have an object structure that holds data for the logic of my game. After all logic has been processed, the x and y location and the orientation in the object is transferred to the sprite. The sprite is then handled. I add one member to the object, which has nothing to do with any graphics, nad I get this error: ps_sort_sprite,bg: z resolution overflow What could be causing this error? - Tony