Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: "Antony Arciuolo" Newsgroups: scee.yaroze.programming.2d_graphics Subject: Re: Problem Date: Sun, 18 Oct 1998 18:59:43 -0400 Organization: SCEA News Server Lines: 32 Message-ID: <70dr71$c891@scea> References: <70dg2j$alr13@scea> <362A4BA7.C59625D@scee.sony.co.uk> NNTP-Posting-Host: aarciuol.pc.trincoll.edu X-Newsreader: Microsoft Outlook Express 4.72.3110.1 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 That was it! I was init'ing an array to -1's one over its actual size, and wouldn't ya know it! That's where I have my BG otPriority stored! Thanks a lot. - Tony James Russell wrote in message <362A4BA7.C59625D@scee.sony.co.uk>... >Antony Arciuolo wrote: >> >> I add one member to the object, which has nothing to do with any graphics, >> nad I get this error: >> >> ps_sort_sprite,bg: z resolution overflow > >This occurs when the priority you specify + the OT offset is less than 0. >Check these values just before you call GsSortBg. > >Cheers, > >James > >-- >== James_Russell@scee.sony.co.uk +44 (171) 447-1626 >== Developer Support Engineer - Sony Computer Entertainment Europe > >How come you never hear about gruntled employees?