Path: chuka.playstation.co.uk!news From: 2bad@lineone.net (Tanvir Khan) Newsgroups: scee.yaroze.programming.2d_graphics Subject: Re: Screen flicker Date: Tue, 20 Oct 1998 19:45:15 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 24 Message-ID: <362ce81c.7496431@news.playstation.co.uk> References: <36278d19.18773715@news.playstation.co.uk> <7081ou$alr7@scea> <3628a5ea.2751668@news.playstation.co.uk> <70fpvs$c893@scea> NNTP-Posting-Host: host5-171-238-152.btinternet.com X-Newsreader: Forte Free Agent 1.11/32.235 >Simply remove the 'int' from in front of currentBuffer = GsGetActiveBuff() >and you should be set. :) > >-Steve Hi, It's Tanvir (temporarily changed my name to my nickname Jack). Thanks Steve mate for your kind help, now the code is working properly. And thanks to everyone else who also gave advice. Without you guys I wouldn't have sorted out the problem (me and my lack of knowledge!!!), so thanks again. Safe! Tanvir Khan emag design 2bad@lineone.net