Path: chuka.playstation.co.uk!news From: richard.cutting@virgin.net (Richard Cutting) Newsgroups: scee.yaroze.programming.2d_graphics Subject: Re: Graphics Prob. Date: Wed, 18 Nov 1998 21:18:11 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 24 Message-ID: <36533826.416144@news.playstation.co.uk> References: <364f5c47.4485932@news.playstation.co.uk> NNTP-Posting-Host: p03-pheasant-gui.tch.virgin.net X-Newsreader: Forte Free Agent 1.11/32.235 On Sun, 15 Nov 1998 23:04:10 GMT, reaper@clara.net (Mark) wrote: >I have had my Yaroze a couple of months and i am having a prob >displaying my sprites, but i have already made one game that has >working graphics, i can't seem to work out why there not working in my >new game. > >So please if anyone out there has some spare time to help me please >contact me at the e-mail address on my site, >www.netyaroze-europe.com/mnaylor/, and i can then send u the codde i >am haiving probs with. > >Thanx a lot in advance!!!! > >Mark It's not something to do with the position of whatever is comprising the sprites in VRAM is it ? ( i.e. the position that you set the image containing your sprites to when you convert the bitmap via TIMUTIL or whatever ... ). I think that the X and Y co-ordinates have to be a multiple of 16, if I'm wrong please correct me.... Richard.