Path: chuka.playstation.co.uk!news From: Steve Parnell Newsgroups: scee.yaroze.programming.2d_graphics Subject: Re: Graphics Prob. Date: Thu, 19 Nov 1998 11:41:28 -0800 Organization: EIMC Lines: 18 Message-ID: <36547468.8F44368@bradford.ac.uk> References: <364f5c47.4485932@news.playstation.co.uk> <365413ED.103A7E3E@Bradford.ac.uk> <365426FF.CA6C81AE@scee.sony.co.uk> NNTP-Posting-Host: pebbles.eimc.brad.ac.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.05C-SGI [en] (X11; I; IRIX64 6.5 IP28) > > I noticed recently that if I don't upload *all* my TIMs to an 8 byte boundary in the > > Yaroze memory [i.e. an address that ends in an '8' or '0' in hex], then blank screen reigns. > > I assume this has something to do with pointers and all that, but am > > pretty new to all this too, so would like to understand why this is [anyone?] > > That's because LoadImage parameters have to be long long word aligned (according to Colin). Take it > as gospel. > > Hallelujah brothers! Prez de Lord Colin! I know this won't make me this Prince of Popularity, but why is it that when I load one TIM aligned and one not, neither work? I'd've thought the aligned one would? [Optional question - 20 bonus points] Or is it just because "it's like that and that's the way it is"? Right - I'm switching back to the freetalk channel to see how things are developing between Craig and Pete! Better than Eastenders this! :-)