Path: chuka.playstation.co.uk!news From: James Shaughnessy Newsgroups: scee.yaroze.programming.2d_graphics Subject: Re: gouraud sprites Date: Sun, 22 Nov 1998 03:12:20 +0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 13 Message-ID: <36578114.55A3@manc.u-net.com> References: <364834D0.1AD1@ecs.ox.ac.uk> Reply-To: james@manc.u-net.com NNTP-Posting-Host: manc.u-net.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.0 (Win95; I) Charlie wrote: > gouraud shaded sprites ? don't appear to be easily possible in the >given libs (unless I've missed something). Has anyone had any success You could just use them as a texture to a simple quad TMD which will allow gouraud shading texels and easy distance-sizing in a 3D world. I guess that's the best way to do it. Jim -- ----------------------------------------- James Shaughnessy james@manc.u-net.com http://www.netyaroze-europe.com/~shaughnj -----------------------------------------