Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: Omar Metwally Newsgroups: scee.yaroze.programming.2d_graphics Subject: overlapping sprites Date: Tue, 24 Nov 1998 17:49:59 -0800 Organization: SCEA News Server Lines: 14 Message-ID: <365B6247.FDA34B7E@aol.com> NNTP-Posting-Host: 207-60-186.ipt.aol.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.07 [en] (Win95; I) i'm having that same problem of sprites overlapping. i can't make boundaries for them. if you can help out, i'd really appreciate. thanks. George, before you yell at me and say "You idiot...," I need to tell you that i DID do what you suggested and I DID look at your code. it's really helpful. but i can already DETECT collisions. i need help in REVERSING the actual movement. and i need specific instructions on that speed and direction thing you said. if you can just show me one of your tutorials which actually REVERSES the movement, that'd be enough. the tutorial i check was ch. 4 collisions. thanks. ~ometwally